Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
21 |
A sudden war destroys Elwood Roberts's trade routes and contacts, forcing Elwood Roberts to flee that region of space. |
2 |
21 |
Gain rebels as Enemy |
3 |
21 |
Failed to qualify for Line/Crew (Navy). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
3 |
23 |
Imperial trade restrictions force Elwood Roberts out of business. |
4 |
23 |
Failed to qualify for Infantry (Army). |
4 |
23 |
Returned to Drifter (Wanderer). |
4 |
25 |
Attempted a risky adventure and was wildly successful. |
4 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
27 |
Continued as Drifter (Wanderer). |
5 |
29 |
Amnesia. |
6 |
31 |
Continued as Drifter (Wanderer). |
6 |
32 |
Elwood Roberts do not know what happened to Elwood Roberts. There is a gap in Elwood Roberts's memory. |
7 |
32 |
Failed to qualify for Explorer (Scout). |
7 |
32 |
Switched to Drifter (Scavenger). |
7 |
34 |
Attempted a risky adventure and was sent to prison. |
7 |
36 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
36 |
Became a Prisoner (Inmate). |
8 |
37 |
Assigned to difficult or backbreaking labour. |