Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
During a battle, defeat or victory depends on Emanuel Gibb's actions. The ship suffers severe damage and Emanuel Gibb is blamed for the disaster. Emanuel Gibb is court - martialled and discharged. |
2 |
19 |
Became a Scholar (Scientist). |
2 |
20 |
An expedition or voyage goes wrong, leaving Emanuel Gibb stranded in the wilderness. |
3 |
20 |
Failed to qualify for Pirate (Rogue). |
3 |
20 |
Submitted to the draft. |
3 |
20 |
Became a Merchant (Merchant Marine). |
3 |
21 |
Given advanced training in a specialist field |
3 |
24 |
Forced to continue current assignment. |
3 |
24 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
24 |
Continued as Merchant (Merchant Marine). |
4 |
27 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
28 |
Voluntarily left Merchant Marine |
5 |
28 |
Became a Drifter (Wanderer). |
5 |
29 |
Survived a risky adventure but gained nothing. |
5 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
32 |
Continued as Drifter (Wanderer). |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
39 |
Emanuel Gibb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |