Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Emile Stanley foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Engineer/Gunner) with previous rank. |
2 |
23 |
Refuse to abuse Emile Stanley's position for profit. |
2 |
26 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Voluntarily left Engineer/Gunner |
4 |
30 |
Became a Scholar (Field Researcher). |
4 |
32 |
Make a breakthrough in Emile Stanley's field. |
4 |
34 |
Promoted to Scholar (Field Researcher) rank 1. |
5 |
34 |
Continued as Scholar (Field Researcher). |
5 |
37 |
A disaster leaves several injured, and others blame Emile Stanley, forcing Emile Stanley to leave Emile Stanley's career. Gain a Rival. |
5 |
37 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
37 |
Failed to qualify for Merchant Academy. |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
41 |
Find an Alien Artifact. |
6 |
41 |
Promoted to Drifter (Barbarian) rank 1. |