Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
19 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
2 |
19 |
Became a Agent (Intelligence). |
2 |
20 |
Nearly killed. Owe 10,000 for medical bills. |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
25 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
25 |
Became a Merchant (Free Trader). |
4 |
29 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
29 |
Became a Drifter (Wanderer). |
5 |
31 |
Survived a risky adventure but gained nothing. |
6 |
33 |
Continued as Drifter (Wanderer). |
6 |
37 |
Emile Steen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
7 |
39 |
Emile Steen accepted an offer of inducements to betray Emile Steen's faith. Gain 160,000 in cash. |