Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Emmet Jephcots foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
During a battle, defeat or victory depends on Emmet Jephcots's actions. Emmet Jephcots actions lead to an honorabe discharge. |
3 |
23 |
Failed to qualify for Star Marine (Marine). |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
25 |
Suffer from a life-threatening illness. |
4 |
25 |
Failed to qualify for Scientist (Scholar). |
4 |
25 |
Continued as Drifter (Wanderer). |
4 |
28 |
Emmet Jephcots do not know what happened to Emmet Jephcots. There is a gap in Emmet Jephcots's memory. |
5 |
28 |
Failed to qualify for Surveyor (Scout). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
29 |
Embroiled in legal trouble. |
5 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
32 |
Voluntarily left Merchant Marine |
6 |
32 |
Failed to qualify for Physician (Scholar). |
6 |
32 |
Returned to Drifter (Wanderer). |
6 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
38 |
Suffer from a life-threatening illness. |