Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Emmit Bell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
24 |
Became a Scout (Explorer). |
3 |
28 |
Emmit Bell's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
4 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
28 |
Returned to Drifter (Barbarian). |
4 |
32 |
Emmit Bell do not know what happened to Emmit Bell. There is a gap in Emmit Bell's memory. |
5 |
32 |
Failed to qualify for Courier (Scout). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Switched to Scout (Surveyor) with previous rank. |
5 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
6 |
34 |
Became a Merchant (Broker). |
6 |
35 |
Nearly killed. Fully recovered. |
7 |
35 |
Switched to Drifter (Scavenger). |