Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Scavenger). |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Citizen (Colonist). |
3 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
4 |
30 |
Switched to Drifter (Barbarian). |
4 |
31 |
Lost eye or limb. Owe 5,000 for medical bills. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
34 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
37 |
Emmitt Holt's ship or starport is destroyed by criminals. Gain them as an Enemy. |
7 |
37 |
Returned to Drifter (Scavenger). |
7 |
38 |
Suffer from a life-threatening illness. |