Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Ennis Pearson do not know what happened to Ennis Pearson. There is a gap in Ennis Pearson's memory. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
22 |
Ennis Pearson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ennis Pearson fail to help. Gain an Enemy. |
2 |
22 |
Psychologically damaged by Ennis Pearson's time in the scouts. |
3 |
25 |
Voluntarily left Surveyor |
3 |
25 |
Became a Entertainer (Performer). |
3 |
29 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
4 |
29 |
Voluntarily left Performer |
4 |
29 |
Failed to qualify for Flight (Navy). |
4 |
29 |
Switched to Drifter (Barbarian). |
4 |
32 |
Ennis Pearson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
32 |
Became a Scholar (Physician). |
5 |
35 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
5 |
36 |
Promoted to Scholar (Physician) rank 1. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Failed to qualify for Field Researcher (Scholar). |
6 |
36 |
Continued as Scholar (Physician). |
6 |
38 |
Birth or Death involving a family member or close friend. |