Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Star Marine (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
24 |
Imperial trade restrictions force Enrique Batt out of business. |
3 |
24 |
Became a Scout (Courier). |
3 |
26 |
Perform an exemplary service for the scouts. |
4 |
28 |
Continued as Scout (Courier). |
4 |
32 |
When dealing with an alien race, Enrique Batt botch an opportunity to gather extra intelligence about them. |
4 |
32 |
Psychologically damaged by Enrique Batt's time in the scouts. |
5 |
32 |
Continued as Scout (Courier). |
5 |
36 |
A new romantic starts. Gain an Ally. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Failed to qualify for Physician (Scholar). |
6 |
36 |
Became a Drifter (Scavenger). |
6 |
40 |
Offered job by a patron. Now owe him a favor. |