Field Agent Erik McIntire  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 41 M 8 (0) 5 (-1) 3 (-1) 6 (0) 7 (0) 8 (0)853678
Oppositional, Easily led, Conservative
 
Skills
Broker 1
Deception 3
Drive 0
Electronics 0
Investigate 2
Mechanic 2
Medic 0
Persuade 0
Pilot (Small Craft) 1
Profession (Sports) 0
Recon 0
Steward 0
Streetwise 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Senior Crewman13
Agent Intelligence Field Agent23
 
Name Type Affinity Enmity Power Influence Species
Lassie Fitzgerald Contact 1 1 1 0 Solomani, Imperium (F/57)
 
Term Age History
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 20 Make an unexpected connection outside Erik McIntire's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Continued as Merchant (Merchant Marine).
2 24 Gained a contact.
3 26 Continued as Merchant (Merchant Marine).
3 29 A series of bad deals and decisions force Erik McIntire into bankruptcy. Erik McIntire salvages what Erik McIntire can.
4 29 Became a Agent (Intelligence).
4 31 Birth or Death involving a family member or close friend.
4 33 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
5 33 Continued as Agent (Intelligence).
5 37 Gained a contact.
5 37 Forced to continue current assignment.
5 37 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
6 37 Continued as Agent (Intelligence).
6 39 Erik McIntire's work ends up coming home with Erik McIntire, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙