Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
26 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
29 |
Find valuable salvage. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Erwin Wareham do not know what happened to Erwin Wareham. There is a gap in Erwin Wareham's memory. |
5 |
33 |
Became a Scout (Explorer). |
5 |
37 |
Spend several years jumping from world to world in Erwin Wareham's scout ship. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Courier (Scout). |
6 |
37 |
Continued as Scout (Explorer). |
6 |
40 |
Erwin Wareham have no idea what happened to Erwin Wareham – they found Erwin Wareham's ship drifting on the fringes of friendly space. |