Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
19 |
War breaks out, triggering a mandatory draft. |
1 |
19 |
Fled from the draft. |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
24 |
Betrayed by a friend. One of Ethel Garrett's Contacts or Allies betrays Ethel Garrett, ending Ethel Garrett's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Merchant Marine (Merchant). |
3 |
24 |
Switched to Drifter (Scavenger). |
3 |
26 |
Offered job by a patron. Now owe him a favor. |
4 |
28 |
Became a Rogue (Thief). |
4 |
31 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
4 |
32 |
Promoted to Rogue (Thief) rank 1. |
5 |
32 |
Continued as Rogue (Thief). |
5 |
34 |
A job goes wrong, forcing Ethel Garrett to flee off-planet. |
6 |
34 |
Failed to qualify for Corporate (Citizen). |
6 |
34 |
Returned to Drifter (Scavenger). |
6 |
37 |
Find valuable salvage. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |