Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
26 |
time as a ruler or playboy gives Everett Arthur a wide range of experiences. |
3 |
26 |
Continued as Noble (Dilettante). |
3 |
30 |
Refused a challenge to a duel for Everett Arthur's honour and standing. |
3 |
30 |
Promoted to Noble (Dilettante) rank 1. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Diplomat (Noble). |
4 |
30 |
Continued as Noble (Dilettante). |
4 |
33 |
Everett Arthur manipulate and charm Everett Arthur's way through high society. Gain a Rival and an Ally. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
34 |
Became a Drifter (Barbarian). |
5 |
38 |
Attacked by enemies and injured. |
5 |
38 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
38 |
Gain Enemy if Everett Arthur don't already have one. |