Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
22 |
A revolution, attack or other unusual event throws Ferd Cox's life into chaos, forcing Ferd Cox to leave the planet. |
2 |
22 |
Became a Noble (Diplomat) with the new title Intern. |
2 |
24 |
Political manoeuvrings usurp Ferd Cox's position. Gain a Rival. |
3 |
24 |
Became a Scout (Surveyor). |
3 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Became a Scholar (Physician). |
4 |
30 |
Make a breakthrough in Ferd Cox's field. |
4 |
30 |
Forced to continue current assignment. |
4 |
30 |
Promoted to Scholar (Physician) rank 1. |
5 |
30 |
Continued as Scholar (Physician). |
5 |
34 |
Caught cheating in some fashion, advancing Ferd Cox's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
5 |
34 |
A rival researcher blackens Ferd Cox's name or steals Ferd Cox's research. Gain a Rival. |
5 |
34 |
Gain an Enemy |
6 |
34 |
Continued as Scholar (Physician). |
6 |
37 |
Make a breakthrough in Ferd Cox's field. |