Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Survived a risky adventure but gained nothing. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Finis Peters run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Merchant (Broker). |
3 |
27 |
A good deal ensures Finis Peters is living the high life for a few years. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
28 |
Gained a contact. |
4 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Continued as Merchant (Broker). |
6 |
35 |
Continued as Merchant (Broker). |
6 |
37 |
A series of bad deals and decisions force Finis Peters into bankruptcy. Finis Peters salvages what Finis Peters can. |
7 |
37 |
Failed to qualify for Journalist (Entertainer). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Marine (Ground Assault) with the new title Marine. |
7 |
39 |
Finis Peters is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |