Ford Richey  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 41 M 4 (-1) 5 (-1) 9 (1) 9 (1) 9 (1) 5 (-1)459995
Persistent
 
Skills
Admin 1
Animals 0
Astrogation 1
Athletics 0
Broker 0
Drive 0
Electronics (Remote Ops) 1
Mechanic 0
Navigation 1
Persuade 1
Pilot (Capital Ships) 1
Science (Physical Sciences/Chemistry) 1
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Free Trader 12
Scout Surveyor Scout13
Drifter Scavenger 01
 
Name Type Affinity Enmity Power Influence Species
Emmett Simmons Contact 2 2 1 0 Humaniti (M/34)
Tillman Welter Enemy 0 2 2 0 Zaris (M/25)
 
Term Age History
1 18 Became a Merchant (Free Trader).
1 22 Make an unexpected connection outside Ford Richey's normal circles. Gain a Contact.
1 22 Promoted to Merchant (Free Trader) rank 1.
2 22 Continued as Merchant (Free Trader).
2 26 A sudden war destroys Ford Richey's trade routes and contacts, forcing Ford Richey to flee that region of space.
2 26 Gain rebels as Enemy
3 26 Became a Scout (Surveyor).
3 30 Ford Richey discover a world, item or information of worth to the Imperium.
3 30 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
4 30 Continued as Scout (Surveyor).
4 31 Spend several years jumping from world to world in Ford Richey's scout ship.
5 34 Continued as Scout (Surveyor).
5 37 Scarred. Fully recovered. Owe 5,000 for medical bills.
6 37 Failed to qualify for Artist (Entertainer).
6 37 Became a Drifter (Scavenger).
6 41 Scarred. Owe 2,500 for medical bills.
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