Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Ford Sweet's Contacts or Allies betrays Ford Sweet, ending Ford Sweet's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Failed to qualify for Merchant Marine (Merchant). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
21 |
Ford Sweet join a gambling circle on board. |
3 |
23 |
Continued as Navy (Line/Crew). |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Failed to qualify for Free Trader (Merchant). |
4 |
27 |
Returned to Drifter (Barbarian). |
4 |
29 |
Ford Sweet do not know what happened to Ford Sweet. There is a gap in Ford Sweet's memory. |
5 |
29 |
Failed to qualify for Corporate (Citizen). |
5 |
29 |
Continued as Drifter (Barbarian). |
5 |
31 |
Find Ancient Technology. |
5 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
35 |
Betrayed by a friend. One of Ford Sweet's Contacts or Allies betrays Ford Sweet, ending Ford Sweet's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
35 |
Failed to qualify for Broker (Merchant). |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
38 |
Betrayed by a friend. One of Ford Sweet's Contacts or Allies betrays Ford Sweet, ending Ford Sweet's career. That Contact or Ally becomes a Rival or Enemy. |