Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Returned to Scout (Explorer). |
3 |
29 |
Scarred. Owe 5,000 for medical bills. |
4 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
37 |
Vessel participates in a diplomatic mission. |
5 |
37 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
37 |
Voluntarily left Line/Crew |
6 |
37 |
Became a Citizen (Worker). |
6 |
40 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |