Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
2 |
21 |
Failed to qualify for Physician (Scholar). |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
24 |
Attacked by enemies that Frank Day easily defeat. |
2 |
24 |
Gain Enemy if Frank Day don't already have one. |
3 |
25 |
Continued as Drifter (Scavenger). |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
30 |
Gained a contact. |
5 |
33 |
Voluntarily left Scavenger |
5 |
33 |
Failed to qualify for Cavalry (Army). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Switched to Navy (Flight) with previous rank. |
5 |
37 |
Special assignment or duty on board ship. |
5 |
37 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
37 |
Continued as Navy (Flight). |
6 |
38 |
Commanding officer takes an interest in Frank Day's career. |
6 |
41 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |