Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
21 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
2 |
25 |
Crime pays off. Gain victim as Enemy. |
2 |
26 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
27 |
Involved in a gambling ring. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Rogue (Enforcer) with previous rank. |
4 |
32 |
A police detective or rival criminal forces Frank Hayes to flee and vows to hunt Frank Hayes down. Gain an Enemy. |
5 |
32 |
Became a Scout (Courier). |
5 |
35 |
A new romantic starts. Gain an Ally. |
6 |
36 |
Continued as Scout (Courier). |
6 |
40 |
Birth or Death involving a family member or close friend. |
6 |
40 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |