Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Suffered a deep tragedy. |
1 |
21 |
Left the spacer community. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
23 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
25 |
Continued as Rogue (Enforcer). |
3 |
28 |
A job goes wrong, forcing Freeman Paul to flee off-planet. |
4 |
28 |
Failed to qualify for Physician (Scholar). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Courier). |
4 |
30 |
Freeman Paul's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
5 |
32 |
Continued as Scout (Courier). |
5 |
36 |
Find Ancient Technology. |
6 |
36 |
Continued as Scout (Courier). |
6 |
39 |
When dealing with an alien race, Freeman Paul have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |