Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Freeman Welter's ship is damaged, and Freeman Welter have to hitch-hike Freeman Welter's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 2 Contacts. Gain 2 Enemies. |
2 |
22 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
26 |
Abuse Freeman Welter's position for profit. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Gained a contact. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
33 |
Vessel participates in a notable military engagement. |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
During a battle, defeat or victory depends on Freeman Welter's actions. The ship suffers severe damage and Freeman Welter is blamed for the disaster. Freeman Welter is court - martialled and discharged. |
6 |
35 |
Returned to Scout (Explorer). |
6 |
38 |
Psychologically damaged by Freeman Welter's time in the scouts. |