Furman Christie  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Cassilldan 41 M 8 (0) 10 (1) 11 (1) 4 (-1) 8 (0) 8 (0)4 (-1)8AB488
Fleeting, Reactionary
 
Skills
Deception 1
Drive (Wheel) 1
Mechanic 0
Profession (Worker/Civil Engineering) 1
Recon 1
Stealth 1
Streetwise 1
Survival 2
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 45
 
Term Age History
1 18 Failed to qualify for Surveyor (Scout).
1 18 Became a Drifter (Wanderer).
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 23 Contact with Government.
3 26 Continued as Drifter (Wanderer).
3 30 Find an Alien Artifact.
3 30 Promoted to Drifter (Wanderer) rank 2.
4 30 Continued as Drifter (Wanderer).
4 33 Encounter a Psionic institute.
4 33 Tested for psionic powers
4 34 Promoted to Drifter (Wanderer) rank 3.
5 34 Continued as Drifter (Wanderer).
5 37 Attacked by enemies that Furman Christie easily defeat.
5 37 Gain Enemy if Furman Christie don't already have one.
5 38 Promoted to Drifter (Wanderer) rank 4.
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