Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
19 |
Victim of a crime |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A good deal ensures Furman Franklin is living the high life for a few years. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
Furman Franklin's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
28 |
Failed to qualify for Intelligence (Agent). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
29 |
Severely injured. Owe 15,000 for medical bills. |
5 |
29 |
Became a Entertainer (Artist). |
5 |
32 |
Works is especially well received and popular, making Furman Franklin a minor celebrity |
5 |
33 |
Promoted to Entertainer (Artist) rank 1. |
6 |
33 |
Continued as Entertainer (Artist). |
6 |
36 |
An investigation, tour, project or expedition goes wrong, stranding Furman Franklin far from home. |
7 |
36 |
Switched to Drifter (Barbarian). |
7 |
37 |
Contact with Government. |
7 |
40 |
Promoted to Drifter (Barbarian) rank 1. |