Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
21 |
Suffer from a life-threatening illness. |
3 |
21 |
Became a Agent (Corporate Agent). |
3 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
25 |
Voluntarily left Corporate Agent |
4 |
25 |
Became a Entertainer (Artist). |
4 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
29 |
Promoted to Entertainer (Artist) rank 1. |
5 |
29 |
Continued as Entertainer (Artist). |
5 |
31 |
Join homeworld’s celebrity circles |
5 |
31 |
Gain a contact |
5 |
33 |
Promoted to Entertainer (Artist) rank 2. |
6 |
33 |
Continued as Entertainer (Artist). |
6 |
35 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
7 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
37 |
Make an unexpected connection outside Gabriel Austin's normal circles. Gain a Contact. |
7 |
39 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |