Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Make an unexpected connection outside Gisha Aamda's normal circles. Gain a Contact. |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Became a Rogue (Thief). |
2 |
24 |
Backstab a fellow rogue for personal gain. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Voluntarily left Thief |
3 |
26 |
Became a Scout (Surveyor). |
3 |
27 |
Gisha Aamda's scout ship is one of the first on the scene to rescue the survivors of a disaster but Gisha Aamda fail to help. Gain an Enemy. |
3 |
27 |
Severely injured. Owe 15,000 for medical bills. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
32 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Gisha Aamda's business or ship thrives. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Embroiled in legal trouble. |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |