Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Nearly killed. Owe 35,000 for medical bills. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
25 |
Hard times caused by a lack of interstellar trade costs Glover Babington Glover Babington's job. |
3 |
25 |
Failed to qualify for Surveyor (Scout). |
3 |
25 |
Switched to Drifter (Scavenger). |
3 |
28 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Failed to qualify for Corporate Agent (Agent). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
30 |
Psychologically damaged by Glover Babington's time in the scouts. |
5 |
30 |
Failed to qualify for Physician (Scholar). |
5 |
30 |
Returned to Drifter (Scavenger). |
5 |
34 |
Attacked by enemies and injured. |
5 |
34 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
34 |
Gain Enemy if Glover Babington don't already have one. |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
35 |
Suffer from a life-threatening illness. |
7 |
35 |
Failed to qualify for Broker (Merchant). |
7 |
35 |
Continued as Drifter (Scavenger). |
7 |
36 |
Glover Babington run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
38 |
Make an unexpected connection outside Glover Babington's normal circles. Gain a Contact. |
8 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
40 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
40 |
Retired at age 40. |