Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
Assigned to a peacekeeping role. |
2 |
22 |
Continued as Army (Infantry). |
2 |
24 |
Advanced training in a specialist field |
3 |
26 |
Voluntarily left Infantry |
3 |
26 |
Became a Scout (Explorer). |
3 |
28 |
Psychologically damaged by Green Mcabe's time in the scouts. |
4 |
28 |
Failed to qualify for Corporate Agent (Agent). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
32 |
Failed to qualify for Courier (Scout). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
33 |
Befriend a useful ally in one sphere. Gain an Ally. |
5 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
Injured. Fully recovered. Owe 1,250 for medical bills. |