Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Risk Green Owens's fortune on a possibility lucrative deal and win. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
25 |
A good deal ensures Green Owens is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Embroiled in legal trouble. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
32 |
Backstab a fellow rogue for personal gain. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
34 |
Continued as Rogue (Pirate). |
5 |
37 |
A police detective or rival criminal forces Green Owens to flee and vows to hunt Green Owens down. Gain an Enemy. |
6 |
37 |
Returned to Merchant (Merchant Marine). |
6 |
39 |
Green Owens's business or ship thrives. |
6 |
41 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |