Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Established a network of contacts. Gain 1 contacts. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Given specialist training in vehicles. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Injured. |
4 |
28 |
Failed to qualify for Flight (Navy). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
32 |
Make an unexpected connection outside Hampton Thompson's normal circles. Gain a Contact. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A sudden war destroys Hampton Thompson's trade routes and contacts, forcing Hampton Thompson to flee that region of space. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Became a Citizen (Colonist). |
6 |
39 |
Hampton Thompson befriend a superior in the corporation or the colony. |
6 |
40 |
Promoted to Citizen (Colonist) rank 1. |