Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
19 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
2 |
19 |
Failed to qualify for Corporate Agent (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
A good deal ensures Harper Brew is living the high life for a few years. |
2 |
23 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
23 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
27 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
Given advanced training in a specialist field |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A series of bad deals and decisions force Harper Brew into bankruptcy. Harper Brew salvages what Harper Brew can. |
6 |
35 |
Failed to qualify for Explorer (Scout). |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
38 |
Harper Brew refused an offer of inducements to betray Harper Brew's faith. Gain 5 enemies. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |