Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Harrison Garrett foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Vessel participates in a notable military engagement. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Vessel participates in a diplomatic mission. |
3 |
29 |
Gain a contact. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
During a battle, defeat or victory depends on Harrison Garrett's actions. The ship suffers severe damage and Harrison Garrett is blamed for the disaster. Harrison Garrett is court - martialled and discharged. |
5 |
32 |
Failed to qualify for Scientist (Scholar). |
5 |
32 |
Submitted to the draft. |
5 |
32 |
Became a Marine (Star Marine) with the new title Marine. |
5 |
33 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
33 |
Became a Merchant (Free Trader). |
6 |
37 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
37 |
Continued as Merchant (Free Trader). |
7 |
41 |
Make an unexpected connection outside Harrison Garrett's normal circles. Gain a Contact. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 2. |