Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Gained a contact. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Surveyor) with previous rank. |
2 |
25 |
When dealing with an alien race, Haskell Taylor botch an opportunity to gather extra intelligence about them. |
2 |
25 |
Psychologically damaged by Haskell Taylor's time in the scouts. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
When dealing with an alien race, Haskell Taylor botch an opportunity to gather extra intelligence about them. |
3 |
30 |
Haskell Taylor inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Haskell Taylor is blamed for an accident that causes the death of several crew members. Haskell Taylor's guilt drives Haskell Taylor to excel. |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
35 |
Haskell Taylor run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Haskell Taylor is caught in the periphery of a scandal. |
6 |
38 |
Demoted to Believer (Holy Warrior) rank -1. |