Crewman Hattie McKinnon  

Species Age Sex Str Dex End Int Edu SocUPP
Libert 41 M 5 (-1) 6 (0) 1 (-2) 8 (0) 6 (0) 11 (1)56186B
Creepy
 
Skills
Admin 0
Animals 0
Carouse 0
Diplomat 0
Drive 0
Electronics 0
Language 0
Persuade 1
Profession (Worker) 0
Science (Social Sciences/Belief) 2
CareerAssignmentTitleRankTerms
Believer Missionary/Humanitarian Junior Project Worker-14
Drifter Wanderer 01
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Jettie Dixon Enemy 0 2 0 1 Libert (F/62)
 
Term Age History
1 18 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
1 19 Opponents of Hattie McKinnon's belief system ambush Hattie McKinnon.
1 19 Severely injured. Fully recovered. Owe 25,000 for medical bills.
2 19 Failed to qualify for Merchant Academy.
2 19 Became a Drifter (Wanderer).
2 22 Hattie McKinnon do not know what happened to Hattie McKinnon. There is a gap in Hattie McKinnon's memory.
3 22 Returned to Believer (Missionary/Humanitarian).
3 25 Hattie McKinnon is caught in the periphery of a scandal.
3 25 Demoted to Believer (Missionary/Humanitarian) rank -1.
4 26 Continued as Believer (Missionary/Humanitarian).
4 28 Hattie McKinnon faith is shaken.
5 30 Continued as Believer (Missionary/Humanitarian).
5 34 Hattie McKinnon aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
6 34 Failed to qualify for Colonist (Citizen).
6 34 Submitted to the draft.
6 34 Became a Merchant (Merchant Marine) with the new title Crewman.
6 37 A good deal ensures Hattie McKinnon is living the high life for a few years.
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