Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Imperial trade restrictions force Hayden Batt out of business. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
25 |
Advanced training in a specialist field. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
28 |
A revolution, attack or other unusual event throws Hayden Batt's life into chaos, forcing Hayden Batt to leave the planet. |
4 |
28 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
32 |
Hayden Batt come into conflict with a splinter group Hayden Batt's own religion which maintains Hayden Batt's version is the wrong one. Gain 2 Rivals. |
5 |
32 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
35 |
Become leader in social movement. |
5 |
35 |
Gain an Ally and an Enemy. |
5 |
36 |
Dropped out of the merchant academy. |
6 |
36 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Opponents of Hayden Batt's belief system ambush Hayden Batt. |
6 |
39 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |