Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Pirate) with the new title Lackey. |
1 |
19 |
Involved in a feud with a rival criminal organization. |
1 |
22 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
2 |
22 |
Continued as Rogue (Pirate). |
2 |
23 |
A police detective or rival criminal forces Hector Johnson to flee and vows to hunt Hector Johnson down. Gain an Enemy. |
3 |
23 |
Became a Merchant (Free Trader). |
3 |
26 |
Make an unexpected connection outside Hector Johnson's normal circles. Gain a Contact. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
30 |
A good deal ensures Hector Johnson is living the high life for a few years. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Citizen (Worker). |
5 |
33 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
33 |
Became a Noble (Diplomat) with the new title Intern. |
6 |
35 |
Political manoeuvrings usurp Hector Johnson's position. Gain a Rival. |
7 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
37 |
Opponents of Hector Johnson's belief system ambush Hector Johnson. |
7 |
37 |
Nearly killed. Owe 40,000 for medical bills. |
8 |
37 |
Became a Drifter (Scavenger). |
8 |
38 |
Hector Johnson do not know what happened to Hector Johnson. There is a gap in Hector Johnson's memory. |