Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Thief (Rogue). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Attacked by enemies that Hector May easily defeat. |
2 |
24 |
Gain Enemy if Hector May don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Voluntarily left Wanderer |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
27 |
Hector May aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
4 |
27 |
Became a Army (Army Support) with the new title Private. |
4 |
30 |
Lost eye or limb. |
5 |
30 |
Failed to qualify for Worker (Citizen). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
34 |
Rewarded for a successful mission. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Established a network of contacts. Gain 1 contacts. |
6 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |