Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
19 |
Befriend a useful ally in one sphere. Gain an Ally. |
2 |
22 |
Voluntarily left Broker |
2 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
25 |
Hector Uleaven spend months in the dangerous criminal underworld. |
2 |
26 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
3 |
26 |
Continued as Rogue (Pirate). |
3 |
27 |
Betrayed by a friend. One of Hector Uleaven's Contacts or Allies betrays Hector Uleaven, ending Hector Uleaven's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
31 |
Hector Uleaven run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Noble (Diplomat) with the new title Intern. |
5 |
35 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
35 |
Failed to qualify for Worker (Citizen). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
37 |
Nearly killed. Fully recovered. Owe 8,750 for medical bills. |
7 |
37 |
Returned to Drifter (Barbarian). |
7 |
40 |
Betrayed by a friend. One of Hector Uleaven's Contacts or Allies betrays Hector Uleaven, ending Hector Uleaven's career. That Contact or Ally becomes a Rival or Enemy. |