Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Attacked by enemies and injured. |
3 |
30 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
30 |
Gain Enemy if Hershel Coleman don't already have one. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Attempted a risky adventure and was sent to prison. |
4 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
34 |
Became a Prisoner (Inmate). |
5 |
38 |
Special Duty. |
5 |
38 |
Promoted to Prisoner (Inmate) rank 1. |
5 |
38 |
Paroled from prison. |