Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
3 |
22 |
Failed to qualify for Free Trader (Merchant). |
3 |
22 |
Switched to Drifter (Scavenger). |
3 |
24 |
A new romantic starts. Gain an Ally. |
4 |
26 |
Continued as Drifter (Scavenger). |
4 |
29 |
Find valuable salvage. |
4 |
30 |
Forced to continue current assignment. |
4 |
30 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Good fortune |
5 |
34 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
36 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
38 |
Promoted to Drifter (Scavenger) rank 3. |