Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
23 |
Accepted a deal with criminal or other figure under investigation. |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
24 |
Attempted a risky adventure and was sent to prison. |
3 |
27 |
Forced to continue current assignment. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Suffer from a life-threatening illness. |
5 |
28 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
30 |
Crime pays off. Gain victim as Enemy. |
5 |
32 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
6 |
32 |
Attempted to change assignments. |
6 |
32 |
Failed to qualify for Enforcer (Rogue). |
6 |
32 |
Continued as Rogue (Pirate). |
6 |
35 |
Howell Philpot spend months in the dangerous criminal underworld. |
6 |
36 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
7 |
36 |
Continued as Rogue (Pirate). |
7 |
38 |
Involved in a gambling ring. |
7 |
40 |
Promoted to Rogue (Pirate) rank 3 with the new title Sergeant. |