Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Hoyt Priest's Contacts or Allies betrays Hoyt Priest, ending Hoyt Priest's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Colonist (Citizen). |
2 |
21 |
Continued as Drifter (Barbarian). |
2 |
23 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Voluntarily left Barbarian |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
28 |
Make an unexpected connection outside Hoyt Priest's normal circles. Gain a Contact. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Embroiled in legal trouble. |
5 |
33 |
Became a Prisoner (Inmate). |
5 |
34 |
A guard takes a dislike to Hoyt Priest. |
6 |
37 |
Switched to Prisoner (Fixer) with previous rank. |
6 |
41 |
Vocational Training. |
6 |
41 |
Promoted to Prisoner (Fixer) rank 1. |
6 |
41 |
Paroled from prison. |