Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attempted a risky adventure and was injured. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Betrayed by a friend. One of Hugh Mcdonalid's Contacts or Allies betrays Hugh Mcdonalid, ending Hugh Mcdonalid's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
24 |
Failed to qualify for Law Enforcement (Agent). |
3 |
24 |
Switched to Drifter (Barbarian). |
3 |
28 |
Hugh Mcdonalid run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
28 |
Became a Scholar (Scientist). |
4 |
29 |
Win a prestigious prize for Hugh Mcdonalid's work. |
5 |
32 |
Continued as Scholar (Scientist). |
5 |
33 |
Entangled in a bureaucratic or legal morass that distracts Hugh Mcdonalid from Hugh Mcdonalid's work. |
5 |
36 |
Promoted to Scholar (Scientist) rank 1. |
6 |
36 |
Continued as Scholar (Scientist). |
6 |
40 |
Win a prestigious prize for Hugh Mcdonalid's work. |
6 |
40 |
Promoted to Scholar (Scientist) rank 2. |