Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Performer (Entertainer). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Find Ancient Technology. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
4 |
28 |
Became a Army (Cavalry) with the new title Private. |
4 |
29 |
Birth or Death involving a family member or close friend. |
5 |
32 |
Continued as Army (Cavalry). |
5 |
34 |
Assigned to a peacekeeping role. |
5 |
36 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
6 |
36 |
Voluntarily left Cavalry |
6 |
36 |
Became a Merchant (Broker). |
6 |
38 |
Make an unexpected connection outside Ian Clubb's normal circles. Gain a Contact. |