Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Suffer from a life-threatening illness. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
21 |
Ike Hawkins's scout ship is one of the first on the scene to rescue the survivors of a disaster but Ike Hawkins fail to help. Gain an Enemy. |
2 |
21 |
Ike Hawkins have no idea what happened to Ike Hawkins – they found Ike Hawkins's ship drifting on the fringes of friendly space. |
2 |
24 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
24 |
Continued as Scout (Surveyor). |
3 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Failed to qualify for Journalist (Entertainer). |
4 |
28 |
Submitted to the draft. |
4 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
32 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
32 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Ike Hawkins is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |