Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
A series of bad deals and decisions force Irl Collins into bankruptcy. Irl Collins salvages what Irl Collins can. |
3 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Irl Collins's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
26 |
Go undercover to investigate an enemy. |
4 |
26 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
29 |
Continued as Agent (Law Enforcement). |
5 |
32 |
Established a network of contacts. Gain 2 contacts. |
5 |
33 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
6 |
33 |
Continued as Agent (Law Enforcement). |
6 |
35 |
Moved to a new world. |
7 |
37 |
Continued as Agent (Law Enforcement). |
7 |
41 |
Irl Collins's work ends up coming home with Irl Collins, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
8 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
41 |
Retired at age 41. |