Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Suffered a deep tragedy. |
1 |
22 |
Dropped out of university. |
2 |
22 |
Became a Scout (Courier). |
2 |
25 |
Severely injured. |
3 |
25 |
Became a Rogue (Enforcer). |
3 |
29 |
A police detective or rival criminal forces Irwin Cook to flee and vows to hunt Irwin Cook down. Gain an Enemy. |
4 |
29 |
Became a Drifter (Wanderer). |
4 |
32 |
Good fortune |
4 |
33 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
36 |
Moved to a new world. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
39 |
Irwin Cook run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |