Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Irwin Uleaven run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Failed to qualify for Pirate (Rogue). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Befriended by a senior agent. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Irwin Uleaven's work ends up coming home with Irwin Uleaven, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
30 |
Betrayed by a friend. One of Irwin Uleaven's Contacts or Allies betrays Irwin Uleaven, ending Irwin Uleaven's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
32 |
Irwin Uleaven do not know what happened to Irwin Uleaven. There is a gap in Irwin Uleaven's memory. |
6 |
32 |
Failed to qualify for Surveyor (Scout). |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
36 |
Irwin Uleaven do not know what happened to Irwin Uleaven. There is a gap in Irwin Uleaven's memory. |
7 |
36 |
Became a Entertainer (Artist). |
7 |
38 |
Join homeworld’s celebrity circles |
7 |
40 |
Promoted to Entertainer (Artist) rank 1. |