Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
19 |
Spend time with an alien race. Gain a contact. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Befriended by a senior agent. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
27 |
Advanced training in a specialist field. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
33 |
Submitted to the draft. |
6 |
33 |
Became a Scout (Courier). |
6 |
36 |
Isidore Fullmore's scout ship is one of the first on the scene to rescue the survivors of a disaster but Isidore Fullmore fail to help. Gain an Enemy. |
6 |
36 |
Isidore Fullmore have no idea what happened to Isidore Fullmore – they found Isidore Fullmore's ship drifting on the fringes of friendly space. |
7 |
37 |
Continued as Scout (Courier). |
7 |
40 |
Isidore Fullmore discover a world, item or information of worth to the Imperium. |
7 |
41 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |