Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
24 |
Injured. |
3 |
24 |
Failed to qualify for Physician (Scholar). |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Survived a risky adventure but gained nothing. |
3 |
28 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
28 |
Continued as Drifter (Wanderer). |
4 |
31 |
Offered job by a patron. Now owe him a favor. |
4 |
32 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Continued as Merchant (Merchant Marine). |
6 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |